Matters ▸ Attachment
Cuidad Dulce -- Le Monde Innovation - Citizen Engagement — File 206666
The Pedestrian Project
Urban
planning
informed by
lived
experience
Photo: Native bee on a coffee cup, Costa Rica. By: Edgar Mora
CURRIDABAT INNOVATION LAB
O p t i m i z i n g M u n i c i p a l i t y S e r v i c e s
The Citizen Engagement Award
Municipalidad de Curridabat
Via Street 093, 215, 11801
Costa Rica | Tel: +506 2216 5200
http://innovacion.curridabat.go.cr
Background
The State of Civic Engagement
The country of Costa Rica enjoys a strong democratic system with high level of civility. The
country has no army and none of its political parties have occupied office for more that two
consecutive terms. However, several studies have shown that the country’s civic engagement
ranks among the lowest in the world. According to the Supreme Court of Costa Rican Elections,
the country’s voter turnout in 2016 was as low as 35%. And in 2013, the UN’s National Human
Development Report rated Costa Rica’s citizen engagement at 41%, lowest in the world.
The UN report explains that although the Costa Rican population wants to “live a life of
kindness”, it lacks the desire to get involved in long-term commitments. Reasons and excuses
include: 1) lack of time, 44.1% 2) lack of information 20.3%, 3) lack of access to civic
organizations 8.5% and 4) plan to participate in the future 9.1%.
The City We Want to Live In
In collaboration with domestic and international urban centers, academic institutions, the public
and the private sectors, the City of Curridabat assigned its Innovation Lab to put together a
vision for “the city we want to live in”, it is called Sweet City.
Sweet City (Cuidad
Dulce) is a UN-
Habitat award winner
for most inspiring
urban practices of the
New Urban Agenda. It is a holistic
urban development model that pays
explicit and implicit attention to all
members of the community,
including nature. The model is
based on five dimensions: co-
existence, infrastructure,
biodiversity, habitat and productivity.
At the center of its urban planning, it
places not just the taxpayer and the
automobile driver, it includes the
trees, the plants and their
pollinators, natives bees, butterflies
and human birds. It includes the the
rivers, pedestrian, the teenage girl
Figure 1: Sweet City Model based the five dimensions of
Co-existence, Habitat, Productivity infrastructure and
biodiversity, where all living things area at the core.
walking home from school, the senior citizen and the wheelchair users. Its design aims to
accomplish the following:
•
Abolish the antagonism between nature and the urban space to reach true co-existence
•
Aligns urban infrastructure and landscape architecture with biodiversity
•
Include vulnerable populations and enable them to influence policy for a more equal and
productive habitat
•
Turns the city from an extractive consuming power into a productive one
•
Adapts the city to climate change while reducing its ecological footprint
How Many People Did We Make Happy Today?
At the core of our responsibility to the citizen, each day we ask ourselves the question: how many
people did we make happy today? Based on this premise, we decided to migrate from the
traditional urban planning and governance models and focus instead on the experience of the
citizen. We want to bridge the divide great between government and people. To do that, we
recognized that we must somehow map the experience of our community from their perspective.
To try and improve the quality of the daily life of our community through their feedback to us.
To visualize that life and empathize with it, we started building what we call the Atlas of the
Real Experience of the Citizen (ARCE).
The ARCE is based on the moral foundations of the community. It is aligned with the experience
of the citizens, encompassing the culture, ideology and behavior that is often buried underneath a
standard political structure. The Atlas is a dynamic and living document that reflects what a city
feels like and what characteristics makes up its identify.
Clearly, no two cities’ Atlas will cary the same components, because the approach is to mapping
is based on how we feel rather than what is brother us. For example, a map of “happiness” would
give us information about how how our community feels about pollution, green pathways, noise,
or urban ascetics. Similarly, a map of “fairness” will tell us about inequality, housing or
education. Depending on the strength and weaknesses of each city, different weights and
priorities will be put on how a Municipality decides to provide its services.
The Ability to “Vote” Every Day
To build the Atlas, we must enable every member of our community to participate in providing
their perspective on how the city is doing. At the same time, we want to make sure we keep the
Sweet City model promise, where we put special attention on the marginalized populations,
human and nature. So, beyond reporting on street incidents, such as potholes or garbage
collection, we wanted a tool that the municipality to gather data from all population segments
and give each citizen a sense of ownership of their own city.
As mentioned earlier, civic engagement in Costa Rica is extremely low and it is often reduced to
the act of voting once every 2-4 years. In the same token, building the Atlas relies heavily on
frequent civic participation by the community. Given the massive mobile device penetration in
Costa Rica and Curridabat (over 82%), we concluded that the most effective way to access the
perspective of our community is through a participatory and collaborative App. So we built
iMayor. Beyond the daily reporting of urban incident such as potholes or garbage collection,
iMayor gives the citizen the feeling that they are vote and tracking the progress of issues every
day. It is designed to express content and discontent about the progress of municipal services.
Counter to the common standard, it is designed to add pressure on the system to ensure the
satisfaction of it people.
Figure 2: All incidents recorded through iMayor are plotted into the Atlas, generating maps
that begin to reflect the experience of the real citizen.
The Pedestrian Project
The project is developed within the framework of the incorporation of citizen
experience in the planning and execution of municipal projects. The project aims
to study the mobility of the disabled and obtain, analyze and deploy information
to guide municipal planning. All this in order to measure the impact that
disabilities may have on the Labor participation
and urban experience.
Applying the Sweet City model, we opted for the
traditionally marginalized segment of the
populations i.e. the wheelchair user.
We conducted a study to locate the population
with disabilities, according to the 2011 census, and
then select a sample of case studies, which
analyzed, through a technological mechanism, Arduino device, the description of
the actual mobility experience faced by people with disabilities in the Canton of
Curridabat.
This report corresponds to the tests performed with the Arduino device, before
moving on to the data collection stage in the field with the study of 7 people with
disabilities in the Canton of Curridabat.
What we did is measure the real mobility of citizens in wheelchair during their
attempt to go to work. Report on tests performed with the Arduino device
measuring Travel time, 2. Route traveled, 3. Distance traveled, 4. Effort
performed, 5. Exposure to vibration, 6. Obstacles in the route, 7. Particles
suspended in The air, 8. Changes of angle during the route, 9. Geolocation of
places of interest (stops, Clinics, parks, schools, etc.),
Method
The results obtained, according to the established variables, show the following:
Travel time: 42 minutes it takes the route from the starting point to the end of the
trip. Distance traveled: 6 kilometers.
• Partial displacement: They are not shown in the course since it was a single
sustained trip.
• Vibration: 1 km (changes in texture and irregularities in the ground).
• Obstacles in the route: It corresponds mainly to holes in the track and sections
of the track with ballast and not asphalt.
• Additional effort: 1 km. (Vibration + obstacles). It corresponds to the total area
of additional major effort, which would not be traveled without disability.
• Geo-location of places of interest and stops: it is possible to show educational
centers, bus stops, shopping centers. In the next report, ramps and danger
points will also be displayed on a 1: 1000 scale for foot or wheelchair travel.
Conclusions
• 70% of the distance traveled presents an additional effort made by the same
condition of disability, i.e. for a person without disability, these sections with
obstacles and vibration, are not a problem, but for a person with a disability
they mean an effort Additional 70% of the trip in distance, and an extension of
travel time of 30%. This is clear if
• Considers that to cover only 5.7 kilometers, took 34 minutes, this being in
private transport.
• A similar trip in public transport would be assumed to double, given the
waiting times for buses with ramps, as they make up only 10% of the bus fleet
of the routes.
Most importantly, we discovered that the air quality was at a much worst quality
the walking pedestrian breaths, due to its proximity to the ground.
Results So Far
During the first phase, we piloted the app with 250 active users for twelve months, providing
over 2,000 incidents on Curridabat’s map. The pilot focused on walkability incidents in the city
and the quality of its sidewalks.
The goal was to measure the interest of a Curridabat sample population in civic engagement
and identify areas for improvement in the App itself. The process resulted in version iMayor 2.0
which is available here. What we did not expect is that the iMayor pilot have already shown a
strong enough argument to the City Council that have already swayed the allocation of
$1million of the annual budget (5%) towards sidewalk maintenance and development, instead
of roads! In other words, the App achieved what we wanted it to achieve during the pilot
phase. We have proven that we can overcome the civic engagement objections thereby
increasing civic-engagement, draw data from the community, and use that data to help
prioritize municipal activities.
The Future
As of January 2017, we have widened the user-base to about 600 active users (The pace of
expansion is tied directly to the service resources made available to the city). It is now clear to
us that the more participation we get, the more community buy-in we see. Case in point, over
the past ten years, under the the Mayorship of Edgar Altamirano, we have seen the city’s annual
budget increase from $2 Million to $20 Million. This dramatic increase draws from the
collaborative urban policies that the team put in place. They are indicators that the community
is willing to contribute more when they see results for the very requests they asked for.
Video Link: 3 minutes
Click here to watch he video:
https://drive.google.com/file/d/
0BxE4mEm2IM9RZ2hjYjBHczVvaW8/view?usp=sharing
569 active users as of February, 2017
The Team http://innovacion.curridabat.go.cr/equipo/
Edgar Mora
Altamirano
Mayor
Patricio Morera
Director de la
Fundación Curridabat
Irene García Brenes
Asesora de la Alcaldía
de Curridabat
Gustavo Morales
Ovares
Especialista en
comunicación
Huber Méndez
Hernández
Gerente Territorial
Mariana Solano
Umanzor
Asesora
Aldo Protti
Asesor
Catalina Acuña Castillo
Maestría en Diseño de
Producción para cine y
TV
Daniel Navarro
Quesada
Lucía Artavia Guzmán
Licenciatura en
Arquitectura de la
Universidad de Costa
Rica
Adrián Fernández
Malavasi
Esteban Alpízar
Portuguez
Desarrollador
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